Salamanders

Fire Elemental

Good, 40 mm, 40 pts

Power Dice: 1 Red, 0 White, 0 Blue
Class: Large, Support,
Race: Elemental,

Base Equipment

None

Keyword Rules

Regenerate (6+)

When a model with this rule activates for the first time in a Round, roll a die. If the result is equal to or better than the n value, the model recovers one wound previously suffered in the game.

Unique Rules

Elemental Fire

This model may make a Ranged attack with a Shoot action using Elemental Fire. Range 9″, 3D8, Breath. The attack always hits on a 5+ regardless of any modifiers.

Nature’s Inferno (2)

Use this ability when this model makes a Ranged attack with Elemental Fire before any dice are rolled. The attack has Piercing (1).